If the studio shares the statistics of the game, then the game must have things to do well. Judging by this, closed testing of cooled Tom Clancy’s Xdefiant So far, it is successful.
Ubisoft San Francisco I voiced the following indicators of my online player:
The company also calls to register to participate in the next stages "Beta". Recall that the first stage began on August 5 for PC players from the USA and Canada and lasted a couple of weeks.
Date of release XDEFiant I haven’t gotten it yet. The militant will appear not only on computers, but also on consoles (PlayStation and Xbox), where they will also hold a beta test.
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XDEFiant
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And 1 useless statistics https://surebet247casino.co.uk/mobile-app/ that do not really say anything about the game
if access to the game has a “one and a half digger” then quite. As a rule, players, the most dark zbtshniki is unlikely to spend time in a shitty game when you can drive something normal.
Actually, like all the opinion of the community: no one really held the game in his hands, but every second duty to say what ubisoft mediocrity that such a poop did
I have not yet expressed an opinion about the game. Read more carefully. And yes, I did not play the game, so I’m not talking about it. In general, I haven’t played the games of anniversaries for a long time ..
He did not quite talk about you specifically, he supplemented your comment, at least it seems to me so because the answer was written passive-aggressively, and not just aggressively
Maybe I’m xs … but there is a hint. In my comments as such, there is no claim to Jubisoft (I am not to blame if someone saw her there). I just don’t like the practice of throwing from developers and publishers in the information of statistics, which really nothing about their game. It would be more interesting to look at the info on the average online per day (although I have been openly in the public domain of the infa for the number of sBT-shnikov and whether they must spend some time a day in the game) and the middle time that one sBT-shnik spends in the game for a day (although I have been in the public domain of the infa for the number of sBT-shniks and whether they must spend some time a day in the game).
I don’t think that there is an open-access info for the zbt shniks and the number of time in the day they should spend in the game, in general I support your opinion: the useless statistics of the info is almost the same as the waiter who brings you a dish in a restaurant and says “the cook has prepared everything”, as it is obvious, and clogs the info
Nothing, the main thing was understood each other. I think it is not worth calculating the competition here, it is very difficult to amuse Heroes with different abilities, it is more and high (therefore, from time to time, the sodes change the meta with patches as in Dota), skilled dependence in question, you need to look closer to Hameplau. I think it will be a good arcade in the evening will roll up for a couple of hours with friends like an overbreak.
Heh, it is not surprising that the most frequently chosen hero The Mender is so often when we choose a hero in a similar level of games, where the abylies often occupy the second place, we look at the first thing the external part: how we are dressed, what is the “character”, how it moves. And the character, who wears the well-known “mask-swing” as in plague doctors, already attracts the attention of the player, but we do not know what kind of abbilies the “Mender” is, which means either my words are true, or among the Western zbt-shniks, he became famous for imbia.
I hope that at the time of the release not only representatives of 1 specific “class” appear in the “clans”, but there will be a variety of such a way to use specific communities to call the class, well, such an idea as for me.
Yes, I choose in any game by appearance and not abstracts)
maybe this is why I play so badly, that is not, some kind of nonsense.
Sorry, there was no aggression to the author of the original commentary. I only wanted to complain for an unjustified (at this stage) Hate game. And this is the main idea: I ask friends, we fly to the beta, and they answer that nafig does not need it because such and such blochers have already banged it. At that time, the game was only an official release with a short video with a couple of gameplay frames of which nothing is clear at all. At the same moment, all news sites replicated the news about the new game. And what do you think? The comments have the same adherents, the game shit because shit. Everything, the cross on the game has already been set. And than the private opinion of some random person about the video with early gameplay is more informative than such numbers? A lot of games with cool gameplay on the video then turned out to be cool in life? So these numbers at least show something close to reality, you don’t have to try to understand them, the developers may simply want to say: you can play our game, try it and you
Eighty -eight and a half thousand matches in two weeks – are these the numbers that should be proud of?